I’d wager there was probably as much or more crap going on back then than there is now. Just picking one example out of the hundreds or thousands does not a trend make.
November 6, 2013
November 4, 2013
In 2012 Italian photographer Rä di Martino spent more than a year wandering the desert towns of Morocco and Tunisia, on her journey she came across the curious remnants of another world…
‘A long time ago in a galaxy far away’ these words are so familiar as to be short hand for the beginning of a grand adventure! Much like the immortal words ‘Once upon a time’ or ‘Are you sitting comfortably?’ they are arresting and instantly significant. For generations they have peaked the interest of the movie-going public and almost like a mass pavlovian experiment, we can scarcely stop ourselves from re-playing the grand opening phrases of John Williams’ iconic score in our heads – perhaps making raspy lightsaber noises with pursed lips as we thrash our arms about… Just like a ‘real’ Jedi.
However, the truth is that George Lucas’ epic space opera did not take place in a galaxy far away, it was shot here on earth and while much of the more recent canon have relied on digitally rendered backgrounds, the iconic landscape of Tatooine is very much a real place!
Actually, I didn’t even notice that first line before I made mine. Great minds, etc.
Well, except that interest is ‘piqued’ rather than ‘peaked’.
But I kind of like this. The sets really were part of something that contributed to a change in culture (ours, maybe, not necessarily Tunisians). I’m kind of surprised there isn’t a lot of Star Wars tourism there, the locals could probably be making major coin with ‘Sci-Fi Tourism’ to coin a phrase.
September 10, 2013
It’s been 20 years!
Tonight, 20 years ago, The X-Files debuted. I really liked that show. Reminded me of The Night Stalker which is not a coincidence, since Carter used it for inspiration. After Twin Peaks it was the first really creepy show on television, IIRC. I’m surprised it’s not been getting more attention.
At any rate, if it “influenced” me at all, it was that A) the Pacific northwest with all its gloomy skies and rain could actually be cool (it was filmed up in Vancouver, BC), and B) that maybe it wasn’t so bad to be totally dedicated to, if not a cause, at least something that fascinated you.
June 27, 2013
A former resident academic on Channel 4’s popular archaeology show Time Team has died at the age of 66.
His friend and former colleague Phil Harding confirmed the news and Time Team’s official Facebook and Twitter accounts also paid tribute to the retired academic with the message: “It is with a very heavy heart that we’ve been informed that our dear colleague Mick Aston has passed away. Our thoughts are with his family.”
Too bad, that’s fairly young these days. I didn’t follow the show all that much, I’m afraid.
June 18, 2013
May 30, 2013
This is what’s it’s good for:
May 13, 2013
The Civilization 5: Brave New World expansion puts new focus on tourism and culture, including a new Cultural victory that lets you besiege other civs with just how cool you are with all the works of your new artists and composers. A new trailer goes into a bit more detail, including how the masterpieces will bring in the tourists.
An interesting aspect of the video talking about the discovery of archaeology mid-game. Players can discover artifacts from events earlier in the game, giving your civilization more culture and increasing tourism.
Ha. I got addicted to Civ II many moons ago, although I kind of sucked at it; I was kind of more interested in fiddling with the different cultural trajectories and also “discovering” things in the order in which they first made an appearance in archaeological reality than in developing my civilization and winning (I did it once or twice, I think). “Wait, you have to develop ceramics before iron!” And I almost always used the ‘real’ world instead of a random one. Still, I always thought it was a fascinating game and would probably make a good introduction to the history of civilization for youngsters. I wonder if any teachers have ever used it as an instructional tool? You know, play the game, make a report on what you did, and then compare the game world with what’s known historically. IIRC, there’s some written material within the game that you can learn more about what it is you’ve just “discovered”, like an explanation of what pottery did in terms of food storage and cooking and such.
I like it though. I recall that was the first time I really understood viscerally why Vikings may have reached the New Word but never retained a foothold there when my (Roman, I think) explorers landed there and were immediately wiped out by some Aztecs or something. “Hey, a small group of settlers could easily be wiped out by an already-present group of people with an entire culture to back them up”.
May 1, 2013
Well, Prometheus. Finally got around to seeing (most of) it, as we recently got HBO. I say “most of” it because I missed the very beginning twice and by the middle of it I was so stupefied and bored that I just went to bed. Here is Forbes’ review, which I have to say I mostly agree with:
Where Scott & Co. have innovated on these stolen ideas is by making their characters — who are all bizarrely unfazed by the philosophical weight of their mission and discoveries — do ridiculously dumb things. When they see black alien ooze, they touch it. When they find a giant severed alien head, they bring it on the ship and perform inexplicable experiments on it in an open environment with no protective clothing. When the answers Charlie seeks are not immediately offered by the alien temple — which would be an earth-shattering discovery in its own right — he foregoes further inquiry and gets drunk. When members of the science team are lost in a gigantic, danger-filled alien structure, the mission leaders all go have sex. When a giant wheel-shaped object is rolling toward a couple of characters, they don’t run right or left, but stay directly in its path, like the security guard and the steamroller in Austin Powers.
Mostly everything that happened you saw coming from a mile — no, two — away and, like that say, they just did everything not even remotely like what, you know, actual people would ever do.
But that’s not my main beef! This is:
Screenwriters and directors are not scientists, and will likely fall back on the kinds of formulaic, non-scientific ideas that would occur to people who work in the entertainment industry.
One thing (among many) I’ve harped on here over the years is the sort of cardboard-cutout characters that Hollyweird likes to make Scientists out to be. You know the type: Incredibly brilliant, socially inept, usually working alone, shunned by colleagues who “just don’t understand because they’re stuck in their own scientific dogma”, but who is miraculously proven right in the end. This can work out well, like in Stargate, but here the “scientists” are just so. . . .lame. . . .that you kind of want to run to your office, tear down your framed PhD certificate, burn the paper, and shatter the glass to gouge out your own eyes because you’re too embarrassed to even be associated even indirectly with these people.
And they had to be archaeologists!!!
1) When you find a giant temple complex on another planet, what’s the first thing you do? Map it and photograph it in excruciating detail? Why no, you charge into the main temple and start poking around. I mean, duh.
2) What happens when you find a mummified head? Scan the crap out of it, take samples, DNA, blah blah blah, all in a safe containment vessel (not to mention collecting it in a sterile haz-mat container instead of stuffing it into a plastic bag)? Why no, you stick stuff in it and crank it up until it explodes.
Admittedly, they did have these whack floating orbs that cruised around the whole interior of the temple mapping everything in a sort of LIDAR-ish fashion. I’d give my right arm for something like that. But, you know, they only busted those out after they’d charged into the temple near dark. Without any sort of plan.
So I dunno. I guess I’d like to see the beginning. Otherwise, I think I’ll go watch Blade Runner again. . . .
April 15, 2013
Listening to Frampton’s “Do you feel like we do” through my ’70s-vintage Koss headphones.
Still one of my favorite guitar solos, even though many don’t like the talk box aspect of it. I actually didn’t care much for Frampton Comes Alive way back when, but now I rather adore it.
April 7, 2013
It’s. . . .The ’80s!.
Can’t wait. Well, depends on what they do with it. If they harp on it being “The Decade of Greed” I’ll think it kind of a waste (to coin a phrase, in terms of greed, the ’90s made the ’80s look like the ’60s). Trouble is, most of these shows tell it almost completely from a New York/Los Angeles perspective. I remember one thing about “The ’70s” and fully half of it had to do with. . . .Studio 54. Yeah, because the majority of Americans in the 1970s were hanging out at Studio 54 doing lines of coke off of Mick Jagger’s naked ass. And in the ’80s everyone was driving a BMW.
So I dunno, we’ll see. I’m mostly an early-’80s guy because that’s when I was an undergrad and that is usually the time we remember best. Late teens and early 20s we kind of think of with the most nostalgia, I think. By the late ’80s I was submerged in grad school so I didn’t experience much of it.